Arkham Horror, one of my favorite coop games. Where narrowness and claustrophobic feeling are crushing you, and multitude of things you and your fellow investigators need to do will put your group through the hoops. Today I want to introduce you to my idea on how to add some continuity to the game, at same time this is my first article in new segment of my blog: “House rules”, where I will be showing you my own or found in vast depths of the internet interesting, unofficial rules for board games.
Category: House rules
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